• exec/load/game_lobby.js xtrn/syncduke/controls.msg get-binary.js lobby

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sun Jun 28 22:01:38 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/5c38035bb99b2832e2a85b5a
    Added Files:
    exec/load/game_lobby.js xtrn/syncduke/controls.msg get-binary.js lobby.js lobby.msg syncduke_lib.js
    Modified Files:
    src/doors/syncduke/Game/src/game.c menues.c src/doors/syncduke/syncduke.h syncduke_config.c syncduke_door.c syncduke_game.c syncduke_input.c syncduke_net.c src/doors/syncduke/tests/test_keymap.c xtrn/syncduke/.gitignore install-xtrn.ini syncduke.example.ini
    Log Message:
    syncduke: LAN co-op lobby, chat-sync + alias fixes, door config

    The v1 co-op feature set on top of the UDP mmulti transport:

    - Lobby (xtrn/syncduke/lobby.js over the shared exec/load/game_lobby.js):
    Create/Join a 2-player LAN game, play single-player, or view controls. It
    spawns the native door directly (-s socket, no drop file), so it registers
    as a JS module (?lobby), not a DOOR32 native. install-xtrn wires it plus
    get-binary.js (pre-exec, required) so the door never registers without a
    runnable executable.
    - Door net args (-netrole/-netport/-netpeer) parsed and stripped before the
    engine's command-line parser; syncduke.ini [net] (advertise, port range,
    stale) and [video] (sixel_max_width, use_cell_size) knobs.
    - Chat OOS fix: typemode() built the message in a local buffer but sent the
    stale global tempbuf, corrupting the move FIFO -> "OUT OF SYNC". Send the
    built text.
    - Alias fix: seed the player name from the door's -name (the BBS alias)
    instead of the engine default "XDUKE".
    - Controls: SyncDOOM-style action layer (Space=fire, WASD move/strafe, arrows
    turn) gated on gameplay so menus and Talk get literal keys.
    - Cell-size probe (ESC[16t) for canvas sizing on non-SyncTERM terminals;
    main-menu version line.

    Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

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