• Oregon Trail for testing/

    From LaRRy LaGoMoRpH@VERT/GRUDGEDU to All on Tue Jul 1 07:15:00 2014
    I've been pecking away at this project off and on for a bit and you can try it out on your own bbs if you download the javascript and install like any js
    xtrn with the commandline "?oregontrail.js" or whatever:

    http://grudgemirror.com/bbs/oregontrail.js

    You can also try it on my board : futureland.grudgemirror.com ... to get there you'll have to navigate my interface however.* see the * asterik footnote at the bottom on how to do so.

    It seems to work pretty well, but the way I went about writing the program was pretty haphazard (carving BASIC code into Javascript and trying to figure out what was happening). Nonetheless, if you find a bug, let me know, or anything in the gameplay mechanics that need to be changed as well.

    I haven't really changed too much aside from adding some better(?) coloring
    and formatting to the game and adding a random message to tell you you're a lousy shot when you type the wrong word. I might make some changes to the game in the future, like using ANSI instead of text, and perhaps changing the theme. Anyways, assuming this doesn't have any bugs it would probably be the closest to the original 1977 code I used as my reference towards being like
    the original game (which can be found here for reference : http://deserthat.wordpress.com/2010/11/07/oregon-trail-ver-3-basic-3- 1-1978/)

    Anyhow, I'm rambling. See the footnote below for how to try it out on my bbs (guest account available) :

    *from the main interface, press TAB to exit chat into the menu. use the arrow keys to select "games" from the menu, select "more external programs unorganized" to get to the default Synchronet externals menu, select "Games" from the menu and then select "oregon trail". (the game does not properly
    echo console output when launched from my frame shell, i'm working on this,
    but it shouldn't be an issue for most people outside of my board)

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    þ Synchronet þ telnet to utureland.grudgemirror.com and check out our website for a sneak pre
  • From Mindless Automaton@VERT/ELDRITCH to LaRRy LaGoMoRpH on Wed Jul 2 12:56:00 2014
    On 7/1/2014 3:15 PM, LaRRy LaGoMoRpH wrote:
    I've been pecking away at this project off and on for a bit and you can try it
    out on your own bbs if you download the javascript and install like any js xtrn with the commandline "?oregontrail.js" or whatever:


    Back on the old Apple IIE, our favorite thing to do was die and come up
    with funny things to put on the tombstones. :)

    Thanks for sharing your js, I will try it out.

    -Mindless Automaton
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    þ Synchronet þ Eldritch Clockwork BBS - eldritch.darktech.org
  • From Mindless Automaton@VERT/ELDRITCH to LaRRy LaGoMoRpH on Wed Jul 2 12:58:00 2014
    On 7/1/2014 3:15 PM, LaRRy LaGoMoRpH wrote:

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    ¨ Synchronet ¨ telnet to utureland.grudgemirror.com and check out our website for a sneak pre


    Also you lost a 'f' in your telnet address. :o

    -Mindless Automaton
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    ­ Synchronet ­ Eldritch Clockwork BBS - eldritch.darktech.org
  • From Khelair@VERT/TINFOIL to LaRRy LaGoMoRpH on Wed Jul 16 07:45:00 2014
    Re: Oregon Trail for testing/download hopefully it works!
    By: LaRRy LaGoMoRpH to All on Tue Jul 01 2014 11:15:34

    I just downloaded it and I'm going to check it out. :) Couldn't resist after seeing the name.
    Thanks for your work!

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

    This need not feel so strange; pay attention to Lady
    Liberty's Anklets, if you're so inclined.

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

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    þ Synchronet þ Tinfoil Tetrahedron BBS telnet or ssh: tinfoil.synchro.net
  • From LaRRy LaGoMoRpH@VERT/GRUDGEDU to Mindless Automaton on Thu Jul 17 18:26:00 2014
    Re: Re: Oregon Trail for testing/download hopefully it works!
    By: Mindless Automaton to LaRRy LaGoMoRpH on Wed Jul 02 2014 04:56 pm

    Back on the old Apple IIE, our favorite thing to do was die and come up with funny things to put on the tombstones. :)

    I think I played it on the Apple II but not too much if I recall, but this is definitely a more low tech version that came from a 1977 computer magazine.

    I just tried to read the BASIC and figure it out rather than my memory of the game, so it's limited to that(which is fortunate), but it would be easy to add on to. I forgot about the tombstones (I actually don't remember too much of the game), but the basics are you shoot stuff and buy supplies and try to make it the end of the trail.

    Anyone with a shred of know how and some time can probably change the strings to make a custom version, and I encourage people to do so, but if it's cool let me know so I can check it out. I might do such a thing, but as it is I've been a bit too lazy to log on to my own board. It also wouldnt be hard at all to integrate Ansi screens for the events as well. I personally think the game is pretty dry, and I think I did when I was a youngster too. But it's ripe for satire.

    cheers,
    llmorphg








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    þ Synchronet þ telnet to utureland.grudgemirror.com and check out our website for a sneak pre